Ryan, Interesting models, but your environments compete with them, either with color or texture. They should help highlight the strengths of your models, not hide them! (I can see you are trying to be consistent in your color palette, which is good, BUT use some complimentary colors instead of nearly the same! (if you squint, you lose the sculptures completely in most cases).
#1: Really interesting textures and organic feel, good consistent color, but there is almost no contrast with the background – what other color could still work with your color scheme but help the model pop more? Also, consider toggling down slightly to see the bottom edge of your cylinder – it may help pull us back in so we don’t go off the bottom of the image compositionally. Nice use of heavy and light feeling elements in the same sculpture – dynamic
#2: I like the texture a lot, but the wrapping is a bit off (see how the top starts to feel projected on the surface (stretched?) – but, you might hide that just by rotating your camera slightly more from below so we see less of the top of the form. That also might help with the centered feeling (less black on bottom?)
#3: DON’T use the wood texture – it always looks bad – find something else. Your other textures look great. In fact, what color besides brown could work with that gray and help make it jump. Again the gray background is nearly the same value as the gray rock forms – can you slightly change one of those to give a little better contrast between the ground and the form? This composition needs work – the diagonal lines on the ground are leading our eye right out the upper right hand corner – it could work well if the lines were going the other way, consider changing that. Nice subtle lighting.
#4: The model is totally lost in the environment – again, change the tone or contrast on the background. There seems like there could be some nice floating elements, but they are totally lost. This composition needs work too.
#5: I’m not sure the texture of the model itself is the best – it feels like it should be metal, razor sharp, yet it feels more like putty. The contrast on the box texture is too much and again competes, same with the ground – too bumpy, too much. Get is in really close to the sculpture here and light it well.
1 comment:
Ryan,
Interesting models, but your environments compete with them, either with color or texture. They should help highlight the strengths of your models, not hide them! (I can see you are trying to be consistent in your color palette, which is good, BUT use some complimentary colors instead of nearly the same! (if you squint, you lose the sculptures completely in most cases).
#1: Really interesting textures and organic feel, good consistent color, but there is almost no contrast with the background – what other color could still work with your color scheme but help the model pop more? Also, consider toggling down slightly to see the bottom edge of your cylinder – it may help pull us back in so we don’t go off the bottom of the image compositionally. Nice use of heavy and light feeling elements in the same sculpture – dynamic
#2: I like the texture a lot, but the wrapping is a bit off (see how the top starts to feel projected on the surface (stretched?) – but, you might hide that just by rotating your camera slightly more from below so we see less of the top of the form. That also might help with the centered feeling (less black on bottom?)
#3: DON’T use the wood texture – it always looks bad – find something else. Your other textures look great. In fact, what color besides brown could work with that gray and help make it jump. Again the gray background is nearly the same value as the gray rock forms – can you slightly change one of those to give a little better contrast between the ground and the form? This composition needs work – the diagonal lines on the ground are leading our eye right out the upper right hand corner – it could work well if the lines were going the other way, consider changing that. Nice subtle lighting.
#4: The model is totally lost in the environment – again, change the tone or contrast on the background. There seems like there could be some nice floating elements, but they are totally lost. This composition needs work too.
#5: I’m not sure the texture of the model itself is the best – it feels like it should be metal, razor sharp, yet it feels more like putty. The contrast on the box texture is too much and again competes, same with the ground – too bumpy, too much. Get is in really close to the sculpture here and light it well.
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